Tuesday, March 25, 2008
Straight ahead action is so called because an animator literally works straight ahead from the first drawing in the scene. This process usually produces drawings and action that have a fresh and slightly zany look, because the whole process is kept very creative.
Straight ahead action is used for wild, scrambling actions where spontaneity is important.
In pose-to-pose animation, the animator plans his action, figuring out just what drawings will be needed to animate the scene. Pose-to-pose is used for animation that requires good acting, where poses and timing are important.
Relevance in CGI
Pose-to-pose action is an important tool in computer animation. Objects are built in a hierarchy, where each layer of the hierarchy has an associated transformation. Animation is then built up one transformation at a time from one pose to the next. For example, when animating a person walking, you would first set the pose position for the hips at the start of the motion, then you would adjust the hip translation for the end of the action. Then building upon this original pose, you would transform other objects in the model, until you had traversed the hierarchy.
All of your actions must be well thought out, and the timing and poses planned so that even in the early stages, the action is clear.
Sunday, March 23, 2008
While anticipation is the preparation of an action, follow through is the termination of an action. Actions rarely come to a sudden and complete stop, but are generally carried past their termination point.
In figure movement, actions of the parts are not simultaneous, some parts initiate moves, while others follow. For example, the wrist leads the hand and fingers in a gesture.
Weight and Drag
Appendages or loose parts of a character or object will drag behind the leading part of the object. Then as the object comes to a stop, the looser parts continue to move taking longer to settle down and stop.
Weight of the appendages dictates the speed with which they follow the lead, heavier objects drag farther behind. The lighter the object the smaller the drag and the quicker the stop.
Slight variations in the timing and speed of loose parts makes objects seem more natural. This overlapping action makes the objects and movement more interesting.
An action should never be brought to a complete stop before starting another action. Overlapping maintains a continual flow between whole phrases of actions.
Saturday, March 22, 2008
Untitled from Sandeep on Vimeo.
I would share making and experiences later.. My eyes are just going to popout..as I spent the complete night working on it :) Patience got killed.. Presenting Final. :)
An action is staged so that it is understood. To stage an idea clearly, the audience's eye must be led to exactly where it needs to be at the right moment. It is important that when staging an action, that only one idea be seen by the audience at a time.
For example, in a scene with plenty of action, the audience's eye will be drawn to an object at rest. Conversely, in a still shot, the eye will be drawn to the item in motion. The animator is saying, in effect, "Look at this, now look at this, and now look at this."
A personality is staged so that it is recognizable; an expression so that it can be seen;. A shy child would turn their eyes down, and slightly rotate their upper body away for the gaze of another child. The child's actions reveal the fact that he is shy. When staging a personality, it is useful to use characteristics that clearly define the character.
A mood is staged so that it will affect the audience. The tight composition of dark trees in a dense forest, leaning in toward a scared youth; eyes glowing from within the thick; hurried breathing filling the air; the childs eye wide open. All of these elements have been clearly staged to inspire fear.
Thursday, March 20, 2008
Check out the Peach open movie.
Very cool trailer.
Wednesday, March 19, 2008
Take the swing of a bat. If the bat is swung far back, one expects the ball to fly far and away upon contact, or the batter to fall over from the power of the swing. If the bat is only pulled slightly back, we expect a ground ball, or a pop fly with very little distance. The amount of anticipation used considerably affects the speed of the action which follows it. If the audience isn't properly prepared for a fast action, they may miss it completely. The anticipating action must be made larger or the action slower.
Anticipation can also be used to direct the audiences attention. A character looking off screen and reacting provides the audience with a cue to where an important action is about to happen.
In addition, Anticipation could be used to indicate what a character is about to do. When a person is about to steal something, their eyes shift up and down the grocery aisle, looking for security, and then at the item they wish to take. This action gives the audience an opportunity to see what the thief will take before he acts.
Rules are made...
Anticipation could also be used to mislead the audience. When a person goes to lift a large object, their body bends over more and they widen their stance. The anticipated action would be a struggle to raise the object off the ground, however the action could result in the objects flying off of the ground and the person falling over from the miscalculation.
Tuesday, March 18, 2008
Found this one of Schulz blog
Timing can also defines the weight of an object. Two similar objects can appear to be vastly different weights by manipulating timing alone.
For example, if you were to hit a croquet ball and a balloon with a mallet, the result would be two different actions. The croquet ball would require more force to place it into motion, would go farther, and need more force to stop it. On the other hand, the balloon would require far less force to send it flying, and because of it's low mass and weight, it wouldn't travel as far, and would require less force to stop it.
Timing can also contribute to size and scale of an object or character. A larger character has more mass, more weight and more inertia than a tiny character, therefore it moves slower. In contrast, a tiny character has less mass, weight, and inertia, therefore its movements are quicker.
Timing plays an essential role in illustrating the emotional state of an object or character. It is the varying speed of the characters movements that indicate whether a character is lethargic, excited, nervous, or relaxed.
Monday, March 17, 2008
The most important animation principle is called squash and stretch. When an object moves, its movement indicates the rigidity of the object. Many real world objects have little flexibility, such as furniture, however most organic objects have some level of flexibility in their shape.
Take for example a bouncing ball. A rubber ball bounces higher and squashes more upon impact than a hard league ball. The ease with which an object squashes and stretches defines the rigidity of the material making up an object.
When a person smiles, the shape of the face is determined by the movement of muscles underneath a layer of skin. During a smile, though the head seems to increase in size, with the widening of the mouth and jaw, it does not. The object is simply displacing its matter into the stretched shape. The most important rule to squash and stretch is that no matter how squashed or stretched out an object gets, its volume remains constant.
Saturday, March 15, 2008
well today i got the torrent links for the 2006 event.
well.. dload nd enjoy :)
Friday, March 14, 2008
I tried my best to come up with a gud,deserving description of the ad um gonna show you. But seriously.. if i let u know anything the climax wud lose its charm.
so well, just enjoy the ad ;)
thnak you thank you thank you...
right, i knew u'd luv it :D
Thursday, March 13, 2008
Tuesday, March 11, 2008
Um usually not into watching the credits part but in this movie, i sticked around.
From the first scene.. I knew it was Jerry Seinfeld!
He has this kinda different,cute and a funny voice.. humor has to come out of it!
I luved the seinfeld(TV series) and now this one!
Jerry is on fire!! .. lollz
The BEE MOVIE
Genre: Nature, Animation, Animated, Children's, Comedy, New York City, Relationships
Starring: Jerry Seinfeld, Renee Zellweger, Matthew Broderick, John Goodman, Chris Rock
Director: Simon J. Smith
Screenwriter: Jerry Seinfeld, Spike Feresten, Barry Marder, Andy Robin
Producer: Christina Steinberg, Jerry Seinfeld
Composer: Rupert Gregson-Williams
This movie is 90 minutes of total fun!!
It has every every Bee joke, everything that one can think of, about bees.
Jerry Sienfeld did the voice of a young bee, Barry B. The bee is curious about the outside world and doesnt want to be trapped in at one place for the rest of his life.
He is shocked to find the humans using their honey, while the bees worked day nd night for every drop of honey. He befriends a florist,Vanessa(she's cute,btw!) and then she helps barry sue the human race!
What a treat to see a comedy that starts funny, is funny in the middle, and ends funny - unlike the usual Hollywood model in which all the humor is used up in the first act setting up the premise, and then winds down into sentimentality.
Well thats all.. hope u watch it nd share with us ur views.
Ciyah Around ;)
Microsoft's LucidTouch see-through touchscreen unveiled
10 March 2008
The recent Microsoft Techfest showcased a range of new technologies including LucidTouch, a mobile device that allows the user to control the application by touching the back of the see-through device.
Banking on technology called pseudo-transparency, LucidTouch makes use of overlaying an image of the user's hands onto the screen and created the illusion of the mobile device itself being semitransparent. This pseudo-transparency allows users to accurately acquire targets while not occluding the screen with their fingers and hand.
The device, part of Microsoft's annual display of research projects at the company, reportedly supports multi-touch input, allowing users to operate the device simultaneously with all ten fingers. This device actually sees, reflects and responds to the user's fingers touching the back of the device.
Though seen as a large handheld computer with a small video camera attached on an arm about a foot's length off the back of the device, the current form of LucidTouch has a technology that enables it could easily change now that the concept is proven. LucidTouch boasts of a touch sensor layer on its back which senses when a user's fingers are touching it. The camera attached behind it sends an image of the user's fingers to the device, where the image is overlaid lightly, like a shadow, on the screen.
In the future, the camera arrangement in the prototype might be replaced by a couple of other technologies, including one that another group is working on that would use infrared to pick up finger movements.
Monday, March 10, 2008
The 11 second club
This is something i stumbled upon recently and found it quite interesting. Their archives are full of animations that rock!!
Plus young animators get to improve a lot from here cuz they get a lot of feedback the members and voters.
They have a contest every month.. they give u an audio file. and u have to animate characters according to it.
I was stunned by the no. of voters and ppl who give feedback.
When i learn animation um gona join in there.. take a look around, nd jump into the competition!
Its gonna be fun.
Giving time to your work is such a gr8 feeling. I mean right now,when I am out of hassles of job, I am still busy working out this animation. I promise to show it much more exciting coming week. so hang on this week, the magic begins :) Only two more weeks left!
Animation is so exciting and tough... really I should say.. Life mein ek baar Animation nahi kiya to kuch nahi kiya :)
Madhuri, I will still try putting the dress.
Sunday, March 09, 2008
The masking part is awesome.
I'd like you to watch the video as a whole cuz its one of the classics by System Of A Down [S.A.O.D]
But just in case you are like my mom, who slaps me everytime i start banging my head to the bass and considers this kind of music as a head-ache, I managed to note down the exact timings in the video that has the masking part.
00:58 to 1:09
1:54 to 2:03
2:18 to 2:23
3:02 to 3:06
I couldnt find the case study of the video though.
Okay Now um off.
Keep Rocking \m/ ;)
Saturday, March 08, 2008
Okay now first of all i'd like to thank Ekta Kapoor for believing in me nd balaji telefilms for giving me this role that i totally relate with, My crew... :D
oh nd yeah if u guys have an impression that i have a lil concussion in my brains, please hold that thought.
Okay so I'm Vishaal Sharma. An 18 yr old CG student. Just like all students of my age, i tend to make plans about how to make things work and a sort out a time table every now and then .. but nothing just seems to work.
I am determined to be a successful Animator though and am working on it. I am an opportunist. Atleast i try to be.
I hope to get along well with you readers :)
That's probably all about me.
Thanks for sticking by :)
PS: Thanks so much Sandeep for this opportunity :)
Okay this is cool.
I heard about this new thing today. Its called a Fractal.
If u go by Wikipedia,
A fractal is generally "a rough or fragmented geometric shape that can be subdivided into parts, each of which is (at least approximately) a reduced-size copy of the whole," a property called self-similarity. The term was coined by Benoît Mandelbrot in 1975 and was derived from the Latin fractus meaning "broken" or "fractured."
Or the way I was introduced to this term,
"Fractals are complex, detailed geometric patterns found throughout the natural world. In this case they are complex computer generated images or designs of amazing detail. They are created using mathematical formulas and are infinite in their ability to be viewed in ever increasing detail.The closer you look (zoom in) the more detail there is. Each image represents it's parent image (self similar) but are not static.They can be incredibly mundane or extraordinarily beautiful! New formulas create new fractals"
Now about the software.
The software's called Tierazon. It is Amazing. And believe it or not.. an hour ago i didn't know ANYTHING about this software.. Its so easy to use..Keep adding the filters.. keeping writing the formulas and u'll be able to create awe-frikkin-some designs.
That's a screen shot of the interface.
I'll soon be uploading some of the designs i create cuz i seem to be so much in love with this software :D
Just keep adding filters and ur done!.. how cool is that!
Okay now um off.. Hope u liked the stuff.
Oh nd if u want the software's dump just Google it.
Friday, March 07, 2008
Vishal the purpose of inviting u on this blog is to keep u as a sweet memory here. Plz introduce urself, tell us about what u want to be and what is most important to u. Everything, I hope u will be sharing many things with the world here on this blog.
Thanks so much
Hope U remember the moment we completed our mission. Thanks Everyone for support. We tasted Success.. look at our faces, we can do justt anything...